18SX

18SX Saxony

Designer

Wolfram Janich

Release Date

2003

Location

Kingdom of Saxony

Private

8 (Starting Package)

Minor Companies

none

Corporations

13 (maximum in play 10)

Map Size

98 hexes ( 123 total)

Off-Board

Phases 2/5/7

Bank,

11,000 Mark

Tile colors

yellow, green, brown,grey

Stock Market

2D (square)

Historical Background

 

1837 the first German long-distance railway connection from Leipzig to Dresden had been built. The total route was established 7th April 1839. It had been built by the Leipzig-Dresdener Eisenbahngesellschaft. Other privately financed railway companies followed soon in other parts of the Kingdom of Saxony. Due to the mountainous terrain of this country most of the track was built in curves. Deep valleys had to be bridged by enormous viaducts. There-fore track building was very expensive and many railway companies got into financial problem. The ”bankrupt mile” became a familiar quotation. In this situation the Saxon state was forced to get involved in the railway business.

Characteristic for Saxony are the comprehensive narrow gauge railway net, especially in the mountain areas. On some of these tracks steam engines are still operating nowadays. In 18SX-Saxony these narrow gauge railways are reflected by the “Secondary Railways”.

Short Game Description

 

At the start of the game eight railway concessions and eight private companies will be sold. During the first stock round every player must buy at least one railway concession and one private company. The railway concessions are necessary to found the corresponding railway corporation and ensure the directorship of that corporation until the purchase of the first train of the third generation (H8-train), even when another player owns more shares of that compa-ny. The private companies may be sold to the railway corporation from the green phase on-wards. The latter may use the special abilities of the private companies bought.

All Saxon railway companies start as small corporations (5 shares). As soon as they have built the historical connection they may be converted into a large corporation (10 shares). This does not only bring fresh money into the corporation’s treasury it also means advantages for track building, creating “Secondary Railways” and number of trains.

For track building a company has the choice of single gauche track and double gauche track. While the single gauche track is cheaper to build, the revenue on double gauche track is high-er. Under certain conditions an upgrade from single to double gauche track is possible.

A unique feature of 18SX is the tiles. As most of the track in Saxony is in curves, the tiles for the open country have no straight track. The only exemptions are the “Viaduct”-tiles. These tiles may use for hexes containing mountains and/or rivers. This will make connections shorter which is quite useful in case of the hex-trains and will lead to higher revenue.

The already above mentioned „Secondary Railways“ are represented on the map by violet hexes with preprinted track. When a railway company connects such a hex to the railway net, it will receive a “Secondary Railway” marker for its charter. For these markers the owning railway companies receive a fix income at the beginning of each operating round.

From phase 3 onwards a director of a small corporation may decide to incorporate this corpo-ration into the state railway company KSStE. Such a decision will usually be made when there is hardly a chance for the small railway corporation to achieve the historical connection and it is very likely that the director is force to spend his private money for the company. With the first company to do so the KSStE will be founded. Depending on the number of small corporation being incorporated into the KSStE, new, so-called “late” corporations enter the game. They represent railway companies from adjacent countries and have the same func-tionality as the large corporations.

 

Update of previous Versions

 

The current version is 3.0. The differences vs. the previous versions are as follows:

  • Reworked certificate limits (vs. version 1.0 - 1.2)
  • Selling of the cheapest unsold train abroad at the end of each operating round (vs. ver-sion 1.0 - 1.2
  • Optional building rules; building point system being replaced by building costs (vs. version 1.0 – 2.0)
  • Optional revenue rules; route length not dependent on track gauche but revenue is re-duced for each single gauche track used (vs. version 1.0 – 2.0)

 

As the changes do not affect the game material the updated rules will be sent by email on demand.

 

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